Tangent: the VG Frequency record for most links in a single paragraph is now 11.
The point is that, when a person has a large body of works, it's inevitable that some of them will be overlooked in favor of others, even if the person is as famous as Steven Spielberg. The same principle applies to video game composers as well. Most people are probably familiar with Yasunori Mitsuda's work on games like Chrono Trigger/Cross and Xenogears (certainly remixers are), and maybe even some of his lesser-known works like Tsugunai: Atonement and Graffiti Kingdom (his best soundtrack no matter what anyone says), but he's also worked on other games that don't immediately come to mind, like Mario Party.
I mentioned in my very first post that I'd write something about "overlooked works by big-name composers." And exactly two months later, here's the first one!
And since I used Mitsuda as an example above, let's just go with that.
Bomberman 64: The Second Attack!
Composers: Yasunori Mitsuda, Yoshitaka Hirota
Release date: 1999-12-03 (Japan), 2000-05-28 (United States)
Developer: Hudson Soft
Publisher: Vatical Entertainment
Mitsuda and Hirota have worked together three times, including this game; their other shared works are Shadow Hearts (co-composed with Masaharu Iwata and Ryo Fukuda) and Shadow Hearts: Covenant (co-composed with Kenji Ito, Tomoko Kobayashi, and Ryo Fukuda). And, if you listen from a distance and squint your ears, the soundtrack of Bomberman 64: The Second Attack! does sort of sound like what the soundtrack of a Bomberman RPG would be, if a Bomberman RPG existed.
Unfortunately, the Flash player I've been using to provide music samples, JW MP3 Player, chooses to play the tracks from this game at an accelerated speed. It actually is kind of amusing to listen to, but instead I'll just give direct links to the tracks. So long, convenience of being able to listen to the songs without navigating away. You shall be missed dearly.
>> "Sthertoth, the Demon"
>> "Warship Noah"
The music is unlike that of any other Bomberman game, befitting the fact that this is the only game in the series either composer worked on (and also befitting the fact that the story and atmosphere are unusual for the series as well). However, the music is also unlike that of the Shadow Hearts series which the two composers collaborated on; noticeably absent are the series's music's quirks and Mitsuda's Celtic trappings.
>> "LD Angel"
>> "Miheale Theme II"
The music of the game is quite difficult to track down, since there exists no complete rip of the game as far as I know (the samples in this post come from an incomplete rip where every track is 3:10 in length). If you're feeling adventurous and have the ability to play USF sets (as I am unable to, being Mac'd), there exists a preliminary USF set at USF Central that might not be complete, or work. There are also ten MIDIs over at VGMusic.com.