Showing posts with label zircon. Show all posts
Showing posts with label zircon. Show all posts

8.21.2007

SGX & zircon offer 3-CD sale

SGX & zircon are teaming up to bring their material to the masses with a limited time sale on their electronic warez. Via CDBaby, US$15 (plus shipping & handling) will get you...

SGX's Better Than Sliced Beats


SGX's Chroma


and zircon's Antigravity


How long will said sale last? I've got no idea, those cryptic bastards! Check out the free previews and hook it up soon, because as zircon says, "this deal won't be around forever." Good things come to those who ORDER NOW!

Fast Talk: Gamer Controls Music 2.0

Andrew "zircon" Aversa is a long-time colleague of mine on the OCR judges panel, and has a remarkable business sense about him. He's always trying to learn everything he can not just about the creation side of music, but the fiscal side as well. Currently attending Philadelphia's Drexel University, he's in a great place to soak up knowledge, and always passes along cool information he picks up along the way.

Via the July issue of Fast Company (#117), Andy clued me into something regarding Electronic Arts that I read about a year or so ago in the conception phase having recently resurfaced. The article by Cora Daniels features EA Worldwide Executive of Music and Marketing Steve Schnur discussing his plans for a record label inspired by video game music.

Well, not in the traditional sense of releasing original or arranged soundtracks. But with the Artwerk label (a cooperative venture with Nettwerk), Schnur feels that the exposure from popular EA franchise games like Madden NFL and NBA Street have the potential to launch breakout bands with original albums after clinching fan interest via the game soundtracks. So far, the label's first big signing in Tom "Junkie XL" Holkenborg this past March looks nothing but good. With such a conservative approach by Schnur and EA purposefully not aiming to create a big label, however, do you think a format like this could fully achieve its stated goals?

7.16.2007

We's goin' to Otakon

Now I'm no anime geek, but I do love spreading the gospel and playing video games with the peeps. So I look forward to Otakon in Baltimore, Maryland once again this weekend. Courtesy of our crew of djpretzel, zircon, pixietricks and myself, OC ReMix will be officially representing there on Friday, July 20th for our second annual panel. OCR's latest press release gives the dirt.

Last year featured two hilarious guys cosplaying Maniac Mansion: Day of the Tentacle. Who knows who'll be there this year. The Phoenix Wright girls from Video Games Live plan to make an appearence.

Dale North (providing coverage for Destructoid), Injury, José the Bronx Rican, MIDIman, and Xaleph plan on being there, and SGX will be arriving later in the day on Friday.

I'm also looking forward to two of the con's musical guests in particular. Hitoshi Sakimoto (Final Fantasy XII, Final Fantasy Tactics, Breath of Fire V) with be at the con, also performing alongside part of the Eminence symphony orchestra.

If you see anyone with OC ReMix t-shirts on, let them know how sexy they look. Hope to see you there.

7.12.2007

zircon review's Beatdrop's new album "In the Dark"

Andrew "zircon" Aversa's big on reviewing music. Either at Broadjam or the OverClocked ReMix judges panel, Andy's been all about giving out criticism and hoping for some in return.

Recently, zircon has positioned his MySpace blog as a central location for music reviews, aiming to spread the good word. While zircon focuses on electronic music in general, it's always relevant when he takes a look at original music from artists within the game music arrangement community.

Dain "Beatdrop" Olsen recently hit professional paydirt, co-winning a Broadjam-sponsored contest on May 8 to have a track added to the official soundtrack of Konami's Dance Dance Revolution SuperNOVA 2.

If you do as zircon recommends and check out Beatdrop's free album, In the Dark, you yourself can obtain a copy of the winning track "Until Forever", and pretend to stomp on some arrows as you await DDR's latest installement.

Keep an eye glued on zircon's MySpace for addtional music reviews in the near future.

6.13.2007

How a Russo-Nigerian Stallion Found Video Game Music, Part 6: Joining the Establishment

The coolest aspect by far of working at OC ReMix has been the job of helping select which tracks are posted. Especially as a listener/non-musician judge, being invited on board the Judges Panel validated the extent of my fandom for the amateur video game music community. Getting into the stories of my time on the panel will be cool for those insterested enough of the inner workings of the site, so I might as well lead off with how I ended up joining them.

Dain "Beatdrop" Olsen had recently stepped down from the panel after his second go-round, again for a lack of time. Long-time judges Ari "Protricity" Asulin and Binnie "Digital Coma" Katti were pretty merciless in pointing out that they thought he was a shitty judge for being so inactive at the end of both of his stints. I wouldn't know firsthand, but their complaining was probably a significant reason that pressure came down on Beatdrop to step down.

Myself having been on the panel for almost 3 years, I can tell you that the collective mindset of the panel never dwells on a loss. When someone resigns or is removed from the panel, it's unfortunate, but the gears immediately spring into motion for selecting a replacement. At the time Beatdrop left, several people were immediately brought up. JigginJonT likely would have been invited had he had the free time to join, but told whomever asked him about the opportunity that he didn't have the time. In the end, the two serious candidates brought up were Jack "Adhesive Boy" Ryerson and myself.

If you ask me, Adhesive Boy got a raw deal when he was nominated. If you listen to his material, you'll find that he's an A-grade arranger that's come out with some really impressive and creative pieces. By the time of his second posted ReMix, Treasure Hunter G 'Linoleum Stalactites', I had felt that he was on the road to making it onto the panel if he continued on that level, as he was only bound to get better.

When it came down to him or me, I ended up winning out, but at the same time, the potential to simply take on two new members was there, so AB and I weren't in any direct competition. After I joined though, I learned that close to the end of the selection process, the panel collectively decided they didn't need two people (which would have put the panel size at a then-unheard of 12 members). On top of that though, two mainstay judges felt AB made calls that nitpicked details and missed a lot of the big picture, and unfortunately that was it.

I was nominated by Protricity after a brief AIM conversation. From the looks of it, he had read the summer music reviews I had maintained for VG Frequency as he told me that he had the impression that I was enthusiastic about the community's music, but was able to call and spade a spade and be honest about when something was weak. I'd never find out that he was actually the one who nominated me outright until I joined.

Because I had always gotten along well with Gray "GrayLightning" Alexander, and he was my main source of communication as to what was going on in the judges panel, I had assumed that he had been the one who put my name forward. In actuality, he had reservations about me because I was already devoting so much time to college and the VG Frequency radio show there; he was wary of a someone coming on board who wouldn't make the panel something of a priority.

Digital Coma had bigger reservations about my objectivity but was ok enough to give me his support. I wouldn't know it until years later, but a long vote on one mix in my third day on the job caused him to go on a rant in the private judges chatroom on how I ended up being a terrible choice.

Vigilante intially had a bad vibe about my objectivity as well, but after he got a hold of me on AIM and gave me some test songs, I ended up with his strong support. Paraphrasing him, he could tell that I was capable of giving critical opinions and not trying to figure out what he wanted me to say. I forgot the other songs I listened to, but my first vote was one of the test batch songs Vig asked me about, Koelsch1's Valkyrie Profile 'Blind Eternity'. I figured it was worth it for my first vote to be a submission I would remember. My first YES vote went to a young up-and-comer by the name of Andrew "zircon" Aversa, for his very first passable submission Chrono Trigger 'Calamitous Judgement'.

When I was finally selected for the panel, djpretzel messaged me that night and made the official invitation. While I was secure in my skills, I was ecstatic that I was selected. As a non-musican, the fact that I had won the support of a very talented and selective group of musicians was especially gratifying.

Five hours later, after talking with djpretzel about the responsibilities of the job, getting congratulated by my new collegues, and reading through all the old topics and policy debates in Judges Discussion, I was ready to go. In my first four days, I had voted on everything there was to vote on, which was around 35 submissions.

After seeing my opening flurry of voting, Gray immediately warned me about working too hard and risking burnout. I dunno if he had ever seen anyone come in and annihilate the queue like that. And as soon as djpretzel posted the next flood of submissions a few days later, I voted on all 20 of them in 16 hours. There's no way I could do that nowadays, but my overall work ethic remains the same to this day. If a submission comes through the panel, I've voted on it 99% of the time.

Working these past three years evaluating OC ReMix's submissions has been almost nothing but fun. There have been plenty of internal squabbles, bouts of panel ennui, emo artists, ignorant assumptions by outsiders, and straight up crappy subs to weather. Depending on how forthcoming I am, you'll get to hear bits and pieces of all of that stuff if you stick around the blog. At the end of the day however, I'm currently one of only 10 people on earth who decided what you hear at OC ReMix. It's an envious job if you have an open mind and really, really love video game music.

And ever since I found it, I've really, really loved video game music.

Let's talk about someone other than me now.